Gimkit is a web-based platform where educators and students can collaborate to design educational games. One of the many cool things about Gimkit is that students may earn virtual cash just for playing the games. Then, they can use that cash to buy boosts for their characters.
The goal is for students to use this software on their own devices for work, making learning more natural and, ideally, enjoyable.
Gimkit benefits for students
When it comes to learning, understanding, and remembering what we cover in class, Gimkit is an excellent online tool for students to use.
In addition to having a wide selection of entertaining games, Gimkit is also free for everyone to use. Middle-level and high school students could also use Gimkit as a project.
Students can gain valuable experience with various software applications. Student engagement is high due to the game show format and the possibility of winning in-game currency as prizes.
- Learn at your speed with both in-game and solo practice.
- Teachers can identify areas where their classes are failing by reviewing comprehensive reports that include student replies and class performance.
- You can use Gimkit to reinforce lessons in various areas, practice your foreign language abilities, or review new terminology.
New challenges and game types engage students with continuous upgrades that provide new features.
How does Gimkit work?
Once teachers sign up, they have immediate access to Gimkit. You can quickly sign up with just an email address or a Google account, which is great news for schools already using Google. Importing rosters is a prime example of this. After importing a roster, Teachers can create live class-wide modes and individual quizzes.
Students can participate in a class game through the website or an email invitation. Another option is for the teacher to share a code with them through their preferred learning management system. The instructor manages all this through a central class account, which provides access to features like game controls, assessment tools, and data analytics (more on later).
Students participate in real-time quizzes by submitting questions the instructor moderates and other students answer. Projecting the quiz onto the main screen so the entire class can work through it at once can make this work. Players can work together in teams or go head-to-head with one another. The free version has a maximum of five students, so the group or big screen options are good alternatives.
How much does Gimkit cost?
While beginning to use Gimkit is free, each game is limited to a maximum of five pupils.
The monthly or yearly fee for Gimkit Pro is different. With this, you may unlock all modes, play asynchronously, create assignments, and add music and photos to your kits.
How to integrate Gimkit into classroom routines?
Whether for live games, independent practice, or a school project, Gimkit is a perfect fit for any classroom. Teachers can utilise games as assignments to review key ideas before tests or specify a due date. Students can easily access Gimkit through their Google accounts, and the dashboard gives them a comprehensive view of all the games.
Gimkit is constantly improving as a fun and engaging tool for students, including new modes and various game-related features. Its versatility benefits both in-class and online learning settings, as it can be used for self-study, homework, and class review.
Whether you're a high school or elementary school teacher, Gimkit has a novel idea that can make learning fun and exciting for your students. Any lesson plan may be improved with Gimkit, and students can be kept interested and motivated using in-game currency, virtual currency, and fun game types. It's a fun way to spice up studying in a classroom or at home.
What is the purpose of Gimkit?
Using Gimkit, educators may create review games that students can play in real time or at their own speed. Gimkit Live and KitCollab are two of the many game modes available on this platform, which teachers can use to engage their students in the learning process by allowing them to work together to design game questions.
No matter what device a student uses—a desktop computer, a mobile phone, or a tablet—they can join a game with a game code or the Gimkit app.
After logging in, students may gain virtual money or in-game cash by answering multiple-choice questions.
They can then use this money to buy power-ups that make the game more challenging. When teachers give students Gimkit games as homework, students can work on them at their own pace with a set due date.
What are the steps to create a Gimkit?
- Make an updated kit.
- Give the fresh kit a title, specify the language you want it to use, and include the topic's subject.
- You have the option to select a cover image for your kit.
- The Kit displays several alternatives, such as creating flashcards or adding questions; the choice is yours.
- Click the All Done button in the upper right corner after adding questions or making flashcards.
- Now that your kit is operational, you can play the game live or use it for homework.
Is it free to create a Gimkit account?
Of course! Signing up for Gimkit is entirely free, and the Gimkit Basic edition is yours to keep for as long as you choose. With Gimkit Basic, there are no limits on how many kits you can make or own, and you can utilise free modes as much as you like.
What age group is Gimkit for?
They can sign up for an account independently if they're at least thirteen (or sixteen if they're not from the US). Another option is to use our courses function, which grants access to account creation to students of any age upon your approval. As an extra perk, classrooms help keep kids from using profanity.
Is Gimkit the right tool for you?
Students love Gimkit, and it's a terrific technique to increase involvement, even though it could be more user-friendly. Use your Kit in the Trust No One game mode, modelled after the hit Among Us, to captivate them!
Final words
Through image-to-word matching, students expand their foreign language knowledge. Alternatively, they can compete by picking the correct translation for the given word or phrase.
Students respond to comprehension questions by demonstrating their understanding of text, video, or audio. Geography students could test their skills by identifying the cities corresponding to specific map points.